import java.awt.Color;
import java.awt.Graphics;

public class Wall implements Thing {

	private int x; 
	
	private int y;
	
	public Wall (int x, int y) {
		this.x = x;
		this.y = y;
	}
		
	 /**
	  * draws cherry;
	  */
	public void draw(Graphics g) {
		
    	//temporary images monster
		g.setColor(Color.DARK_GRAY);
		g.fillRoundRect(x*30+0, y*30+0, 30, 30, 20, 30);
		g.fillRect(x*30+0, y*30+10, 30, 20);
		g.setColor(Color.white);
		g.fillOval(x*30+0,y*30+25,7,7);
		g.fillOval(x*30+8,y*30+25,7,7);
		g.fillOval(x*30+15,y*30+25,7,7);
		g.fillOval(x*30+22,y*30+25,7,7);
		g.fillOval(x*30+29,y*30+25,7,7);
		g.setColor(Color.black);
 		g.fillArc(x*30+6,y*30+4, 20, 20, 0, 45);
 		g.fillArc(x*30+5,y*30+4, 20, 20, 135, 45);
		g.setColor(Color.red);
		g.fillOval(x*30+8, y*30+10, 4, 4);
		g.fillOval(x*30+19, y*30+10, 4, 4);		
	}
	
}
